Search found 317 matches

by Ðarth Jedi
Sun Nov 01, 2015 1:21 pm
Forum: JKA Siege
Topic: Bespin Cop or Rax Joris?
Replies: 7
Views: 5923

Re: Bespin Cop or Rax Joris?

what the hell?
by Ðarth Jedi
Sat Oct 10, 2015 8:25 am
Forum: Elysium
Topic: g_locationbaseddamage
Replies: 11
Views: 7393

Re: g_locationbaseddamage

Laser wrote:I voted for 1, not really because it's default, more because pistol headshots should kill, and rupt shot on feet and hands vs reborn boss should not kill in 1 hit (disruptor is already overpowered).


Voted for 1. Agree with Laser. lando class is way overpowered.
by Ðarth Jedi
Sat Oct 10, 2015 8:15 am
Forum: Elysium
Topic: Location Based Damage
Replies: 21
Views: 11201

Re: Location Based Damage

I would like to apologize csr for arguing about this setting yesterday. I think we both meant the same thing, but argued like we were having different opinions. When I got back to siege I was told that this location based damage thing makes "lando shots anywhere and hits full damage". Ther...
by Ðarth Jedi
Sat Oct 10, 2015 7:55 am
Forum: General Chat
Topic: 14 people ingame and pug starting
Replies: 36
Views: 21896

Re: 14 people ingame and pug starting

I agree with everyone who said 7s. Why should we leave other people spec? Jka is a dead game and we are lucky to get enough to play 5s. Hoth / cargo / nar are not the only maps we can play if you afraid of spam thing. we can play korr with sabers only. I dont see a problem here. Also keep in mind th...
by Ðarth Jedi
Mon Oct 05, 2015 10:05 am
Forum: General Chat
Topic: ATTN: VAIL
Replies: 3
Views: 3327

Re: ATTN: VAIL

congrats :D
by Ðarth Jedi
Sat Oct 03, 2015 2:03 pm
Forum: Mapping
Topic: Strike on the Rancor Lab
Replies: 29
Views: 19270

Re: Strike on the Rancor Lab

Hey, i get this error while loading the map:

Unexpected EOF while looking for group "Strike_force"

halp
by Ðarth Jedi
Mon Jan 24, 2011 2:21 pm
Forum: Mapping
Topic: siege_malachor
Replies: 20
Views: 9468

Re: siege_malachor

nice
by Ðarth Jedi
Mon Jan 24, 2011 8:03 am
Forum: Help
Topic: jka error
Replies: 13
Views: 7727

Re: jka error

lol
by Ðarth Jedi
Sun Jan 23, 2011 2:55 pm
Forum: Help
Topic: jka error
Replies: 13
Views: 7727

Re: jka error

Turky wrote:
Laser wrote:he has too many vehicles, he just has to remove some.
I already told DJ that ingame :x
yeah :D but he has no vehicles in base :D (except default ones).

And thx archi, we will try that
by Ðarth Jedi
Sun Jan 23, 2011 11:57 am
Forum: Help
Topic: jka error
Replies: 13
Views: 7727

Re: jka error

Laser wrote:he has too many vehicles, he just has to remove some.

probably something in his mb2 folder
but his MBII works fine and as much as I understand siege loads from base folder which is completely fine