Search found 529 matches

by j3rk
Fri Jun 15, 2012 6:21 pm
Forum: Mapping
Topic: SIEGE_RDM1C update! (caps)
Replies: 10
Views: 5978

Re: SIEGE_RDM1C update! (caps)

Yeah the codes thing is fixed, you just need to re-download the map from the link above. It's a client-side fix so the server doesn't need to be updated. (In fact you don't really need to re-download if you don't want... you just won't see the codes on radar until you do heh.)
by j3rk
Fri Jun 15, 2012 12:49 am
Forum: News and Important Info
Topic: Siege Hiatus.
Replies: 130
Views: 43798

Re: Siege Hiatus.

(I see no sig.) And Magyk, I understood your boycotting for hoth but boycotting for a new server rubs me the wrong way since guard actually pays real money and invests time to host the sites/bandwidth/servers/etc. Granted he does it for his own reasons, and I'm not disagreeing that the lag has been ...
by j3rk
Tue Jun 12, 2012 4:15 pm
Forum: Mapping
Topic: SIEGE_RDM1C update! (caps)
Replies: 10
Views: 5978

SIEGE_RDM1C update! (caps)

EDIT: (Most recent update on 6/15/12 to fix codes showing up on radar.) You can download it at the link below. I even left the download link as a pk3 just for trk! http://www.jkasiege.com/phpBB3/viewtopic.php?f=39&t=2127 Improvements: - Fixed final hallway-o-doom objective (I think). Same object...
by j3rk
Tue Jun 05, 2012 1:50 pm
Forum: News and Important Info
Topic: Lets put this on the table, so to speak
Replies: 126
Views: 33371

Re: Lets put this on the table, so to speak

Wouldn't it be funny if Guard himself were the one posing as all of these peeps? That would crack me up.
by j3rk
Tue May 22, 2012 11:57 am
Forum: Fine Arts
Topic: Hoth Redux
Replies: 70
Views: 27713

Re: Hoth Redux

heh, i just logged in to post the same thing... a pk3 of mag's textures. mine also included a levelshot but that's easy enough to add. nice work to you both.
by j3rk
Fri May 18, 2012 2:36 pm
Forum: Fine Arts
Topic: Hoth Redux
Replies: 70
Views: 27713

Re: Hoth Redux

Hey this is a good idea... Will take some of the stank out of playing Hoth for the 1,000th time. Is it a basically a texture replacement project or are you actually modding the map?
by j3rk
Thu May 17, 2012 4:51 pm
Forum: Mapping
Topic: That one map that everyone forgot about...
Replies: 26
Views: 9017

That one map that everyone forgot about...

I'm not trying to steal Mike's steam but I am trying to take advantage of peeps while they are in a downloading mood. So... after you've downloaded Mike's castle map, found here: http://www.jkasiege.com/phpBB3/viewtopic.php?f=39&t=2247 you should also download my latest Siege map, found here: ht...
by j3rk
Wed May 16, 2012 4:16 pm
Forum: Mapping
Topic: After A Long Delay....
Replies: 60
Views: 19892

Re: After A Long Delay....

I need some direction... I think I destroyed all of the grey boxes (the ones on the ground level as well as the tall ones on the upper level) but there were two grey doors that I couldn't figure out how to open (or if I needed to) and even though I found another route around to get to the big double...
by j3rk
Sat Apr 14, 2012 10:48 pm
Forum: Mapping
Topic: Attn: J3rk
Replies: 7
Views: 3012

Re: Attn: J3rk

What's up Chew... which version of Radiant? I still yews 1.4.0 on Win7 which seems to work fine. Sounds like a path issue or something, perhaps?
by j3rk
Wed Apr 11, 2012 10:35 pm
Forum: News and Important Info
Topic: ATTN: Active Siegers
Replies: 40
Views: 11724

Re: ATTN: Active Siegers

jerk is oinkerwinkle? Just wanted to post that this cracked me up. I never alias, I just change names over the years. In JK2 I started as FozzyBear, then started the H3H clan so {H3H}FozzyBear, then {H3H} Emperor Lo P!ng, then killed the H3H clan, then started JK3 and the LS (not THAT LS) clan and ...