Search found 242 matches
- Mon Aug 01, 2016 6:29 pm
- Forum: Elysium
- Topic: Abusive Admin
- Replies: 7
- Views: 11556
Re: Abusive Admin
Kill the admins.
Re: Alzoc III
Version 1.2 -Objective 4 cover obstacles moved slightly. -Objective 5 codes moved inside outpost. -Objective 5 outpost has a back entrance. -Objective 5 has an offence te c h hack-able lift leading to above the outpost. The changes to objective 5 were made in an effort to make it slightly easier to ...
Re: Alzoc III
Version 1.1 V 1.1 -Objective 4 hallway is wider and has a higher ceiling. -Defence j ed i jump 1-->2 -Retreat teleport from objective 4 spawn to outpost at objective 5 (1 second hack). -Defence Heavy Weapons HP down to 75. -Offence t e ch bacta removed. -Defence ass a ult HP increased to 155. (Class...
Alzoc III
Alzoc III is a mining planet under imperial control mentioned in lots of Star Wars games and included in the JK2 demo. The story behind this siege map is that a small group of rebel soldiers have been tasked with infiltrating an imperial outpost to open the mines for the main rebel force to destroy ...
Re: Race
Update! Feel free to yews the lifts from now on. Version 1.1 -Bug fixes (crusher lifts). -All textures included. -3rd objective added, codes with central console. (Must u s e the side furthest away from your spawn point it should be in your teams colour.) Still very much open to suggestions, particu...
Race
Fairly simple map containing two objectives for each team, I called it "Race" because the idea came from playing payload race on tf2, however the concept is similar to siege_codes in that it is a mirrored siege map where both teams complete objectives. It is different to codes though as it...
- Tue May 17, 2016 3:19 pm
- Forum:
- Topic: Map Download Links
- Replies: 5
- Views: 61506
Re: Map Download Links
Could someone make the maps button on the front page link to this thread?
- Sat May 14, 2016 9:19 am
- Forum: Mapping
- Topic: Imperial Hangar
- Replies: 1
- Views: 2016
Re: Imperial Hangar
Update! All feedback still welcomed. V1.1 14/05/2016 -Shorter distance from spawn to objectives 1/2 -Hack time for codes spawn reduced by 0.5 seconds -Objective 3 D spawn all opposite objective -Objective 4 D spawn on the ground floor -Added objective descriptions for siege help feature -Bug Fixes (...
- Sat May 14, 2016 9:09 am
- Forum: Mapping
- Topic: Imperial Hangar
- Replies: 1
- Views: 2016
Imperial Hangar
Objective 1 is original 2-4 uses the hangar from t2_dpred (prison break single player map). https://www.dropbox.com/s/722y369vxtyoaex/siege_hangar.pk3?dl=0 Objectives 1-3 are fairly standard I will not bother to explain them but objective 4 is slightly different. To activate the launch countdown mor...