Search found 1860 matches
- Sun May 09, 2010 11:31 pm
- Forum: Help
- Topic: saber trails
- Replies: 3
- Views: 2144
saber trails
I'm modding some of my saber colors (mostly for personal yews, maybe in a mod a few years down the road), and I was wondering how I can change the color of my saber trails. For example, I changed yellow to white, but it still shows the yellow trail after the white blade. Any ideas?
- Sun May 09, 2010 11:19 pm
- Forum: General Chat
- Topic: Who is the Funniest Sieger?
- Replies: 81
- Views: 21278
Re: Who is the Funniest Sieger?
Ranger makes me laugh every game. He's always better than the other team, even if they have half as many people and own his ass off. Gotta love him.Magyk wrote:ELITE Ranger.
- Sun May 09, 2010 11:14 pm
- Forum: Other Games
- Topic: First concept art of the new zelda.
- Replies: 4
- Views: 1966
Re: First concept art of the new zelda.
Need another high-graphic like Twilight Princess. No offence to any WW fans, but the cell-shaded graphics suck. Link needs a sword, too. He's just not him without one.
- Sun May 09, 2010 11:11 pm
- Forum: Other Games
- Topic: Why does LucasArts
- Replies: 25
- Views: 7961
Re: Why does LucasArts
What we need is a call of duty type game with mideaval weapons: bows, swords, crossbows, axes, maces, etc.
That's just me, though.
That's just me, though.
- Sun May 09, 2010 5:18 pm
- Forum: Mapping
- Topic: Community map
- Replies: 42
- Views: 14069
Re: Community map
I'd like to see some mines, but yes, reduce the ammo. Less ammo = less minespam.
Good luck. Mine are this weekTurky wrote: Anyway, finals are the week after next (2 more weeks of school), so after that I should be able to devote more effort into this, if needed.
- Sat May 08, 2010 10:23 pm
- Forum: Mapping
- Topic: Community map
- Replies: 42
- Views: 14069
Re: Community map
More suggestions... 1. no reborn boss/sith, or reborn boss/sith with only jump and lv1 heal, armed with blaster, stun, and melee (note no saber).....yes, I hate reborn boss/sith. Guns are better, sabers/force are lame. 2. gun-heavy gameplay 3. lots of destructable stuff (perferably with explosions :...
- Fri May 07, 2010 10:38 pm
- Forum: Fine Arts
- Topic: MIKE'S GALLERY
- Replies: 34
- Views: 16370
Re: a random series of stories
I'm working on that. If you select the 'open' option, I think you can view tham online. Eventually, I'll see if I can set it up that it redirects you to a 'hidden' page that'll contain the text.
- Fri May 07, 2010 10:36 pm
- Forum: Mapping
- Topic: Community map
- Replies: 42
- Views: 14069
Re: Community map
Good sniping spots is all I ask for. In other words, lots of places with visual or physical cover that have views of large map portions or objectives.
- Thu May 06, 2010 11:07 pm
- Forum: Fine Arts
- Topic: MIKE'S GALLERY
- Replies: 34
- Views: 16370
MIKE'S GALLERY
Mike's Art and Literature Gallery ------------------------------------------------------------------------------------------------------ Massively reworked this. The pics I had here (And more, if you dare :twisted: ) can all be found at my deviantart account: http://turquoisedrag0n.deviantart.com/ ...
- Thu May 06, 2010 10:41 pm
- Forum: Tempest
- Topic: Official Tempest Lamer List and Crackdown
- Replies: 360
- Views: 107080
Re: Official Tempest Lamer List and Crackdown
There's a bit of travel time in sniping. You just gotta know when to fire and where. Let your instinct guide you. At least, that's how I do it.