Search found 529 matches
- Fri Jun 15, 2012 6:21 pm
- Forum: Mapping
- Topic: SIEGE_RDM1C update! (caps)
- Replies: 10
- Views: 5978
Re: SIEGE_RDM1C update! (caps)
Yeah the codes thing is fixed, you just need to re-download the map from the link above. It's a client-side fix so the server doesn't need to be updated. (In fact you don't really need to re-download if you don't want... you just won't see the codes on radar until you do heh.)
- Fri Jun 15, 2012 12:49 am
- Forum: News and Important Info
- Topic: Siege Hiatus.
- Replies: 130
- Views: 43798
Re: Siege Hiatus.
(I see no sig.) And Magyk, I understood your boycotting for hoth but boycotting for a new server rubs me the wrong way since guard actually pays real money and invests time to host the sites/bandwidth/servers/etc. Granted he does it for his own reasons, and I'm not disagreeing that the lag has been ...
- Tue Jun 12, 2012 4:15 pm
- Forum: Mapping
- Topic: SIEGE_RDM1C update! (caps)
- Replies: 10
- Views: 5978
SIEGE_RDM1C update! (caps)
EDIT: (Most recent update on 6/15/12 to fix codes showing up on radar.) You can download it at the link below. I even left the download link as a pk3 just for trk! http://www.jkasiege.com/phpBB3/viewtopic.php?f=39&t=2127 Improvements: - Fixed final hallway-o-doom objective (I think). Same object...
- Tue Jun 05, 2012 1:50 pm
- Forum: News and Important Info
- Topic: Lets put this on the table, so to speak
- Replies: 126
- Views: 33371
Re: Lets put this on the table, so to speak
Wouldn't it be funny if Guard himself were the one posing as all of these peeps? That would crack me up.
- Tue May 22, 2012 11:57 am
- Forum: Fine Arts
- Topic: Hoth Redux
- Replies: 70
- Views: 27713
Re: Hoth Redux
heh, i just logged in to post the same thing... a pk3 of mag's textures. mine also included a levelshot but that's easy enough to add. nice work to you both.
- Fri May 18, 2012 2:36 pm
- Forum: Fine Arts
- Topic: Hoth Redux
- Replies: 70
- Views: 27713
Re: Hoth Redux
Hey this is a good idea... Will take some of the stank out of playing Hoth for the 1,000th time. Is it a basically a texture replacement project or are you actually modding the map?
- Thu May 17, 2012 4:51 pm
- Forum: Mapping
- Topic: That one map that everyone forgot about...
- Replies: 26
- Views: 9017
That one map that everyone forgot about...
I'm not trying to steal Mike's steam but I am trying to take advantage of peeps while they are in a downloading mood. So... after you've downloaded Mike's castle map, found here: http://www.jkasiege.com/phpBB3/viewtopic.php?f=39&t=2247 you should also download my latest Siege map, found here: ht...
- Wed May 16, 2012 4:16 pm
- Forum: Mapping
- Topic: After A Long Delay....
- Replies: 60
- Views: 19892
Re: After A Long Delay....
I need some direction... I think I destroyed all of the grey boxes (the ones on the ground level as well as the tall ones on the upper level) but there were two grey doors that I couldn't figure out how to open (or if I needed to) and even though I found another route around to get to the big double...
- Sat Apr 14, 2012 10:48 pm
- Forum: Mapping
- Topic: Attn: J3rk
- Replies: 7
- Views: 3012
Re: Attn: J3rk
What's up Chew... which version of Radiant? I still yews 1.4.0 on Win7 which seems to work fine. Sounds like a path issue or something, perhaps?
- Wed Apr 11, 2012 10:35 pm
- Forum: News and Important Info
- Topic: ATTN: Active Siegers
- Replies: 40
- Views: 11724
Re: ATTN: Active Siegers
jerk is oinkerwinkle? Just wanted to post that this cracked me up. I never alias, I just change names over the years. In JK2 I started as FozzyBear, then started the H3H clan so {H3H}FozzyBear, then {H3H} Emperor Lo P!ng, then killed the H3H clan, then started JK3 and the LS (not THAT LS) clan and ...