Page 1 of 2

Impulse Maps Discussion

PostPosted: Sat Jul 25, 2009 5:47 pm
by Darth_Wayne
Take out destroyer and put in korriball!

Re: Custom maps currently on Impulse

PostPosted: Sat Jul 25, 2009 6:04 pm
by C2PO
Don't take out Destroyer! And besides, who is going to play Korriball?

Re: Custom maps currently on Impulse

PostPosted: Sat Jul 25, 2009 7:02 pm
by Kerafym
Were you getting EoF crashes on the server? I'm pretty sure it's been fixxed.

Re: Custom maps currently on Impulse

PostPosted: Sat Jul 25, 2009 11:15 pm
by Kain
I was but I just took out some maps and i was find

Re: Custom maps currently on Impulse

PostPosted: Sun Jul 26, 2009 11:11 am
by A nub is In Ur Forum
GUARD!AN wrote:I currently have these custom maps uploaded on Impulse, and if you have all these maps in your base folder you will not get EOF, I have tested it:

1. Cargo Barge
2. Silly Room
3. Destroyer
4. Endor
5. Ultimate Siege Map (USM)
6. Base snowtrooper 2 (bomb1a)

The only map not included is h3h, and I took it out due to pretty much everyone I talked to except for me and jawa hating it.

That makes 9 total siege maps we can play. Everyone make sure you have downloaded them.


Of those, Base snowtrooper 2 is presently 'free' because it uses Hoth classes. Destroyer and USM are also effectively 'free' because they yews the same class slots (with USM overriding,) and those class slots are consumed in BaseJKA even with neither installed. The version of H3H everyone uses, and all the other maps in siege_pack1a.zip, are also 'free', as is Korriball. There's no need to remove any of the above maps for fear of EOF errors, because they are incapable of causing them; the -only- reasons to remove them would be things like not wanting people to be able to vote to them. The only slot-costing customs you have there are Cargo, Sillyroom, and Endor, which is the full 3 possible on an unmodified BaseJKA; any more slot-costing customs WILL cause EOF errors on unmodified clients unless some step is taken to prevent them (as Keramod on the server does for the serverside part.) Since you're using Keramod, though, you can put pretty much every siege map in existence on Impulse without the server having problems (JA+, of course, will still die horribly after 3.)

The list at http://www.adminunity.com/ja/ has red stars next to anything that costs custom slots; anything there with no red star is 'free' and can be installed with impunity. Also, I made a file years ago which raises the BaseJKA limit from 3 to 4 without needing a mod; it's a little clunky, but it works. You can find it (and a discussion of the EOF problem) at http://adminunity.com/ussa/viewtopic.php?f=34&t=322.

BTW, I thought Archi liked H3H too? Really not much reason -not- to have it or the rest of siege_pack1a.zip on there... same with Destroyer and USM, which I'm personally partial to.

Re: Custom maps currently on Impulse

PostPosted: Sun Jul 26, 2009 11:52 am
by Max Rambone
I like H3H snowtrooper...

I also like the H3H mine and destroyer, but I don't really remember the Geonosis one or h3h2b.

I need to install and play them again. The base maps really get boring quick after a few pug rounds.

Sillyroom was pretty fun last night.

~archi

Re: Custom maps currently on Impulse

PostPosted: Sun Jul 26, 2009 11:54 am
by A nub is In Ur Forum
Max Rambone wrote:I like H3H snowtrooper...

I also like the H3H mine and destroyer, but I don't really remember the Geonosis one or h3h2b.

h3h2b is the version of H3H people actually yews, with the Hoth classes...? The standalone one is older, has custom teams, and thus never gets played.

Re: Custom maps currently on Impulse

PostPosted: Sun Jul 26, 2009 1:54 pm
by GUARD!AN
We've been using h3h with custom classes, h3hsiegeV2. I didn't even realize there was another one with base classes.

Re: Custom maps currently on Impulse

PostPosted: Sun Jul 26, 2009 4:25 pm
by Turky
I thought V2 was the one with hoth classes and the original had the custom ones...

Re: Custom maps currently on Impulse

PostPosted: Sun Jul 26, 2009 4:27 pm
by GUARD!AN
No, 2b is the one with hoth classes.