Anyone interested in some zombie skins? I played for a few minutes today, and decided that the Shadow Trooper zombies are kind of lame.
I whipped up a mock-Kyle-zombie as a demonstration kind of thing.
Edit: The ingame screenshots are pretty dark, so I included the actual textures. Basically I turned Kyle's skin a more dead-ish color, threw some wounds on him and blood splattered his shirt.
Zombie Skins
Moderator: Magyk
Re: Zombie Skins
Solid work, but personally if we're going to go this route I think we should do something along the lines of the "Death Troopers" novel. I haven't read it, but it seems like an interesting concept.
http://starwars.wikia.com/wiki/Death_Troopers
http://images2.fanpop.com/image/photos/ ... 24-768.jpg
http://starwars.wikia.com/wiki/Death_Troopers
http://images2.fanpop.com/image/photos/ ... 24-768.jpg
- Magyk
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Re: Zombie Skins
Hmm.. human heads are a lot easier to zombify then plastic helmets, but I can take a crack at making an evil-zombie-trooper. I might be able to cook something cool up, so I'll give it a shot sometime tomorrow.
- Turquoise Dragon
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Re: Zombie Skins
Looks pretty good. I'm working on something of my own, in line with my story.
- Max Rambone
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- Max Rambone
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Re: Zombie Skins
Eventus stultorum magister.
- Magyk
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Re: Zombie Skins
Made a pretty sweet stormy zombie. I tried to stay true to this concept art:
Here is the texture IG screenies coming soon.
I need help with a technical issue (has to due with mirror imaging on the skin) so maybe one of you dudes can help me. I'll post more deets later.
Here is the texture IG screenies coming soon.
I need help with a technical issue (has to due with mirror imaging on the skin) so maybe one of you dudes can help me. I'll post more deets later.
- Magyk
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Re: Zombie Skins
Okay, update:
If you look up above at the Kyle Katarn texture, it's got both sides to his head. In other words, if I wanted to put a scar on his left cheek or something, I could do it.
Now look at the Storm Trooper one: It's only got one half of everything, so when I retexture it it shows up looking doubled. I don't texture things in games that often, and haven't run into this problem before and have no idea how to get around it (if you can.)
So I ask you smart people: Is there anyway to get rid of that mirror imaging, and make it so I have two individual sides to a stormie helmet?
IG Screenshots that will show what I'm talking about: (I've already decided I'm going to get rid of that white dot that is in the middle of the blood stain under the eye. It just looks bad.)
If you look up above at the Kyle Katarn texture, it's got both sides to his head. In other words, if I wanted to put a scar on his left cheek or something, I could do it.
Now look at the Storm Trooper one: It's only got one half of everything, so when I retexture it it shows up looking doubled. I don't texture things in games that often, and haven't run into this problem before and have no idea how to get around it (if you can.)
So I ask you smart people: Is there anyway to get rid of that mirror imaging, and make it so I have two individual sides to a stormie helmet?
IG Screenshots that will show what I'm talking about: (I've already decided I'm going to get rid of that white dot that is in the middle of the blood stain under the eye. It just looks bad.)