What Keramod Should Fix...

Discuss our custom pug server mod.

What Keramod Should Fix...

Postby tens0r on Wed Jul 08, 2009 10:23 am

Splash
Spec/Dead Chat
Crashing
Q3 Fill



Thats all it needs.
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Re: What Keramod Should Fix...

Postby Turky on Wed Jul 08, 2009 1:17 pm

pushing and deflecting too, don't give two shits if tensor's against that tbh.
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Re: What Keramod Should Fix...

Postby tens0r on Wed Jul 08, 2009 1:19 pm

Turky wrote:pushing and deflecting too, don't give two shits if tensor's against that tbh.

Well its linux so it's already fixed...
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Re: What Keramod Should Fix...

Postby GUARD!AN on Wed Jul 08, 2009 1:20 pm

pushhax really should be the only thing fixed as far as gameplay goes imo. Being sieged is part of, well, siege.
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Re: What Keramod Should Fix...

Postby Turky on Wed Jul 08, 2009 2:10 pm

GUARD!AN wrote: Being sieged is part of, well, siege.


haha.
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Re: What Keramod Should Fix...

Postby Duo on Wed Jul 08, 2009 8:39 pm

slot zero
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Re: What Keramod Should Fix...

Postby dadeus on Wed Jul 08, 2009 9:41 pm

Duo wrote:slot zero

indeed!!
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Re: What Keramod Should Fix...

Postby Kerafym on Fri Jul 10, 2009 9:02 am

Uhh, all of that's already been fixxed. I just need to find a good way to compile on Linux and test, and since Guard is a twat who won't give me cpanel, I'm pretty much not trying too hard on the former, either.
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Re: What Keramod Should Fix...

Postby Padawan on Fri Jul 10, 2009 6:07 pm

guard either gives everyone admin or no one admin, id love to see him at a bar...either binge or famine
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Re: What Keramod Should Fix...

Postby Turky on Fri Jul 10, 2009 9:40 pm

Padawan wrote:guard either gives everyone admin or no one admin


Wrong.
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