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Trk Rant # 5998307210087

PostPosted: Tue Apr 26, 2011 6:55 pm
by Turky
Magyk wrote:
Turky wrote:
Magyk wrote:You can keep mines in and cut down on spam as long as you only give people like 5 trips tbh.


You can't do 5. 10 or 20 only. Any other number and you'd probably have to make your own serverside mod to accommodate that.


Huh, guess you learn something new everyday. In that case I vote 10. Because I really do like having them for placement.


this guy needs mines because they frag more players than he does

Re: siege_malachor

PostPosted: Tue Apr 26, 2011 7:38 pm
by Darth_Wayne
dudes not knowing basic console commands to counter cloak...

Re: siege_malachor

PostPosted: Tue Apr 26, 2011 7:39 pm
by Magyk
Turky wrote:
Magyk wrote:
Turky wrote:
Magyk wrote:You can keep mines in and cut down on spam as long as you only give people like 5 trips tbh.


You can't do 5. 10 or 20 only. Any other number and you'd probably have to make your own serverside mod to accommodate that.


Huh, guess you learn something new everyday. In that case I vote 10. Because I really do like having them for placement.


this guy needs mines because they frag more players than he does


That doesn't even make sense.

Re: siege_malachor

PostPosted: Tue Apr 26, 2011 7:42 pm
by Sqrl2k
Hmm should be quite the experience.. good luck d00d.

Re: siege_malachor

PostPosted: Tue Apr 26, 2011 8:37 pm
by Turky
Magyk wrote:
Turky wrote:
Magyk wrote:
Turky wrote:
Magyk wrote:You can keep mines in and cut down on spam as long as you only give people like 5 trips tbh.


You can't do 5. 10 or 20 only. Any other number and you'd probably have to make your own serverside mod to accommodate that.


Huh, guess you learn something new everyday. In that case I vote 10. Because I really do like having them for placement.


this guy needs mines because they frag more players than he does


That doesn't even make sense.

Since you're all about pictorial arguments, I'll drop you a little hint:

Image

Re: siege_malachor

PostPosted: Tue Apr 26, 2011 9:10 pm
by Magyk
Turky wrote:
Magyk wrote:
Turky wrote:
Magyk wrote:
Turky wrote:
Magyk wrote:You can keep mines in and cut down on spam as long as you only give people like 5 trips tbh.


You can't do 5. 10 or 20 only. Any other number and you'd probably have to make your own serverside mod to accommodate that.


Huh, guess you learn something new everyday. In that case I vote 10. Because I really do like having them for placement.


this guy needs mines because they frag more players than he does


That doesn't even make sense.

Since you're all about pictorial arguments, I'll drop you a little hint:

Image


Saying trip frags aren't real frags is retarded.
I put those mines there. You ran into them. My point.

Re: siege_malachor

PostPosted: Wed Apr 27, 2011 12:08 am
by Turky
Magyk wrote:
Turky wrote:
Magyk wrote:
Turky wrote:
Magyk wrote:
Turky wrote:
Magyk wrote:You can keep mines in and cut down on spam as long as you only give people like 5 trips tbh.


You can't do 5. 10 or 20 only. Any other number and you'd probably have to make your own serverside mod to accommodate that.


Huh, guess you learn something new everyday. In that case I vote 10. Because I really do like having them for placement.


this guy needs mines because they frag more players than he does


That doesn't even make sense.

Since you're all about pictorial arguments, I'll drop you a little hint:

Image


Saying trip frags aren't real frags is retarded.
I put those mines there. You ran into them. My point.


Amount of effort/skill expended?

Anyway, my initial statement is probably correct.

Re: siege_malachor

PostPosted: Wed Apr 27, 2011 3:59 am
by § Vail §
lorax wrote: so I got rid of rockets

omfg

Re: siege_malachor

PostPosted: Wed Apr 27, 2011 5:26 am
by Laser
yeno means you know

Re: siege_malachor

PostPosted: Wed Apr 27, 2011 6:45 am
by Turquoise Dragon
The only skill that comes in with mines is placement location, and avoidance of likely mining spots.