I got a second BETA for zomb_tunnels banged out. Two things:
1) fix'd; thanks Mag!
2) fix'd; thanks J3rk!
Ah....yes...Never noticed that before. .zip as .pk3 isn't supported.
Zombie Tunnels Update
- Turquoise Dragon
- The Scaled One
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- Location: Looking in your window. Hi.
Zombie Tunnels Update
Last edited by Turquoise Dragon on Tue Apr 03, 2012 3:19 pm, edited 3 times in total.
- Magyk
- Graphics Guru
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Re: Zombie Tunnels Update
Can you attach it directly to a forum post?
I have jerk on xfire, but I don't see him ever.. I think it's a matter of waiting for him to see this post or catch him on tempest. Maybe someone has his email or something.
I have jerk on xfire, but I don't see him ever.. I think it's a matter of waiting for him to see this post or catch him on tempest. Maybe someone has his email or something.
- Max Rambone
- Ramboner
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Re: Zombie Tunnels Update
J3rk is pretty reclusive.
Wish he would jump on vent or xfire more.
I don't think Guard would mind if we stuck it on Impulse...if that's what you guys want.
~archi
Wish he would jump on vent or xfire more.
I don't think Guard would mind if we stuck it on Impulse...if that's what you guys want.
~archi
Eventus stultorum magister.
- Magyk
- Graphics Guru
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Re: Zombie Tunnels Update
The problem with putting on Impulse is that we have no one to jump on the game and reset the spawns for us. (And then change them back after we're done.)
Re: Zombie Tunnels Update
Wassup. I'm glad you're still working on this map dude. You may or may not recall but Zombieland Advanced is nub's baby; I think he wants to keep it non-custom mappified for now. (I don't really admin it, I just provide the server.)
I'll be bringing another Zombies server online soon with Omega Man (reverse Zombie) support and the more "classic" Zombie experience and I'll upload this (and whichever other maps you crank out) to it. It'll probably be up in a day or two. I'll post when it is.
I'll be bringing another Zombies server online soon with Omega Man (reverse Zombie) support and the more "classic" Zombie experience and I'll upload this (and whichever other maps you crank out) to it. It'll probably be up in a day or two. I'll post when it is.
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- Turquoise Dragon
- The Scaled One
- Posts: 2042
- Joined: Tue May 04, 2010 12:11 am
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- Location: Looking in your window. Hi.
Re: Zombie Tunnels Update
j3rk wrote:Wassup. I'm glad you're still working on this map dude. You may or may not recall but Zombieland Advanced is nub's baby; I think he wants to keep it non-custom mappified for now. (I don't really admin it, I just provide the server.)
I'll be bringing another Zombies server online soon with Omega Man (reverse Zombie) support and the more "classic" Zombie experience and I'll upload this (and whichever other maps you crank out) to it. It'll probably be up in a day or two. I'll post when it is.
Way cool! Thanks, dude.
- GUARD!AN
- Soup Eater
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Re: Zombie Tunnels Update
I have talked with Kera who thinks there is a solution for Keramod to allow you guys to yews Impulse for zombies at will, so you aren't at the mercy of tards like nub to be able to enjoy a game.
GUARD!AN
–noun
1. guarding; protecting: a guardian deity.
2. a violent, tropical, cyclonic storm of the western North Atlantic, having wind
speeds of or in excess of 72 mph (32 m/sec).
3. (in Gnosticism) one of a class of powers or beings conceived as emanating
from the Supreme Being and performing various functions in the operations of
the universe.
4. a terrifying dream in which the dreamer experiences feelings of helplessness,
extreme anxiety, sorrow, etc.
5. The sensation and muscular spasm caused by an electric current passing
through the body or a body part.
–noun
1. guarding; protecting: a guardian deity.
2. a violent, tropical, cyclonic storm of the western North Atlantic, having wind
speeds of or in excess of 72 mph (32 m/sec).
3. (in Gnosticism) one of a class of powers or beings conceived as emanating
from the Supreme Being and performing various functions in the operations of
the universe.
4. a terrifying dream in which the dreamer experiences feelings of helplessness,
extreme anxiety, sorrow, etc.
5. The sensation and muscular spasm caused by an electric current passing
through the body or a body part.
Re: Zombie Tunnels Update
Thanks for the PM Mike... Zombieland Classic is up and running this map. It seems to have some problems with invisible walls unless that's just a conflict in my base. (I didn't check for a previous version. I should do that.)
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