Project Digimon
- Turquoise Dragon
- The Scaled One
- Posts: 2042
- Joined: Tue May 04, 2010 12:11 am
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- Location: Looking in your window. Hi.
Re: Project Digimon
Caesar wrote:Offense Assa class is the iron overlord of P_D and I love it. Never touch it Xeon
^Fixed
- aradorasxeon
- Posts: 680
- Joined: Thu Dec 22, 2011 6:16 pm
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Re: Project Digimon
Guys I don't intend to touch anything on p_D. It is a finished (and perfectly playable) map.
2014.05.05. Thanks for al the fun!
"Nah, I go."
- aradorasxeon
- Posts: 680
- Joined: Thu Dec 22, 2011 6:16 pm
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Re: Project Digimon
Oh Hey Tom, I have a fixed version ready in radiant (took like 3 mins) so be careful what you say when I am around, I might upload it
2014.05.05. Thanks for al the fun!
"Nah, I go."
Re: Project Digimon
aradorasxeon wrote:Oh Hey Tom, I am quite evil, and I will take away my own maps best quality if you act up.
^Thats what I got out of it
So.....did ya fix those turrets yet?
- aradorasxeon
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Re: Project Digimon
Tomadox wrote:aradorasxeon wrote:Oh Hey Tom, I am quite evil, and I will take away my own maps best quality if you act up.
^Thats what I got out of it
So.....did ya fix those turrets yet?
Turrets don't need to be fixed. I fixed what was need to be fixed
2014.05.05. Thanks for al the fun!
"Nah, I go."
- Magyk
- Graphics Guru
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- Joined: Mon May 25, 2009 4:39 pm
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- Location: East Coast, USA
Re: Project Digimon
Only thing that really needs to be changed is that one hack obj before the CC that pretty much requires you maxing the other team.
Re: Project Digimon
Honestly what Magyk said is true, but you could also remove 2 turrets from each side at the last objective because when both sides are active it causes lag. Not your fault really just a problem with the game.
- aradorasxeon
- Posts: 680
- Joined: Thu Dec 22, 2011 6:16 pm
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Re: Project Digimon
Oh god, I couldn't resist....
So yeah It took like moving the mouse 5 times, but this a physological thing not touch my dear child, when it is so popular.
I also moved hangar like obj's turrets position, so they will be more pain in the ass. (If they fire you from behind they aim better).
*Sighs very loudly* I shortened last obj's turrets hack time by two whole seconds.
I have not done a full compile though, I am not even sure I want to update to 1.23, but here are the pics, say your opinion....
So yeah It took like moving the mouse 5 times, but this a physological thing not touch my dear child, when it is so popular.
I also moved hangar like obj's turrets position, so they will be more pain in the ass. (If they fire you from behind they aim better).
*Sighs very loudly* I shortened last obj's turrets hack time by two whole seconds.
I have not done a full compile though, I am not even sure I want to update to 1.23, but here are the pics, say your opinion....
2014.05.05. Thanks for al the fun!
"Nah, I go."
Re: Project Digimon
aradorasxeon wrote:I shortened last obj's turrets hack time by two whole seconds.
Fuck this, ragequitting siege