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Imperial Base

Posted: Fri Aug 30, 2013 6:08 am
by Blackout
My first siege map relatively short suits 3v3 upwards. Currently running Hoth classes though I am seriously considering changing that.


https://www.dropbox.com/s/eces75u4v8m0b0c/Imperial_Base.pk3

Changelog

V 1.1
-Alt route removed.
-Codes do not return (unless pitted).
-Objective 3.5 (Door) HP drastically reduced.
-Teleport destinations altered slightly.
-Ground floor wall positions changed.
-3rd objective defence spawn moved.
-1st floor to ground floor teleport button moved further from spawn.

V 1.2
-Lighting.
-Minor editing to box numbers and positions.

Re: Imperial Base

Posted: Fri Aug 30, 2013 6:46 am
by Turquoise Dragon
Cool.....I'll scope it out when I get home from work.

Re: Imperial Base

Posted: Mon Feb 17, 2014 12:29 pm
by Blackout
Totally redone first post uploaded onto server feedback welcomed.

Re: Imperial Base

Posted: Wed Oct 07, 2015 12:26 pm
by Blackout
New version everyone redownload if you have it if you haven't already got it get it now!

Re: Imperial Base

Posted: Tue Oct 13, 2015 5:31 pm
by Blackout
All bugs currently fixed and ready for testing. No need to redownload if you already have v1.1 if you are unsure dl anyway it's like 150KB

Re: Imperial Base

Posted: Wed Dec 09, 2015 4:51 pm
by Blackout
Version 1.2

Changes
-Lighting.
-Minor editing to box numbers and positions.

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Still considering making custom classes.