Warehouse Raid

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Re: Warehouse Raid

Postby Magyk on Wed Jan 15, 2014 12:15 pm

I've always held out hope that someone would make a heavily narrative-driven game where you actually went THROUGH the reborn boss Academy process.

Kind of like Maxis' "Spore" but for reborn bosses. You would create your ten year old reborn boss, and progress through their life at the Academy eventually working your way from Padawan to Apprentice to Knight and so on. It could have a story dictated by the choices you made (Light side, Dark side; Consular, Sentinel, Guardian; whether you're a diplomatic or militaristic reborn boss.)

I just think it'd be interesting to play a reborn boss character from the time they were ten years old and taken to the Academy to the time they were a seventy year old reborn boss Master.
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Re: Warehouse Raid

Postby Blackout on Wed Jan 15, 2014 2:25 pm

As long as your actions have proper consequences and an affect on the story it would work as I always prefer games that see proper progression through somebodies life in story focused games.
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Re: Warehouse Raid

Postby Kain on Wed Jan 15, 2014 8:27 pm

Magyk wrote:I've always held out hope that someone would make a heavily narrative-driven game where you actually went THROUGH the reborn boss Academy process.

Kind of like Maxis' "Spore" but for reborn bosses. You would create your ten year old reborn boss, and progress through their life at the Academy eventually working your way from Padawan to Apprentice to Knight and so on. It could have a story dictated by the choices you made (Light side, Dark side; Consular, Sentinel, Guardian; whether you're a diplomatic or militaristic reborn boss.)

I just think it'd be interesting to play a reborn boss character from the time they were ten years old and taken to the Academy to the time they were a seventy year old reborn boss Master.


I would never play this game. #Forever12
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Re: Warehouse Raid

Postby Ramshi on Wed Jan 15, 2014 9:32 pm

owned
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Re: Warehouse Raid

Postby Tomadox on Sat Jan 18, 2014 9:46 pm

Updated.
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Re: Warehouse Raid

Postby Blackout on Sun Jan 19, 2014 9:47 am

Tomadox wrote:Version: 2.0!

Now with Easter Eggs.

Changelog:
-Added Trees
-Added Pete the Crate

The only bits that needed to happen imo :lol:
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Re: Warehouse Raid

Postby Magyk on Sun Jan 19, 2014 12:02 pm

ALL HAIL PETE THE CRATE
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Re: Warehouse Raid

Postby aradorasxeon on Sun Jan 19, 2014 12:08 pm

-Added fluffy minions
-Minions too OP, removed



WHAT THE FUCK?! WHAT DID I MISS? I LEAVE FOR ONE DAY AND SHIT LIKE THIS HAPPENS. I also read something about trees, what the fuck? Wasn't it a fully inside map?
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2014.05.05. Thanks for al the fun!

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Re: Warehouse Raid

Postby Blackout on Sun Jan 19, 2014 1:18 pm

aradorasxeon wrote: I also read something about trees, what the fuck? Wasn't it a fully inside map?

Read mine or his sig and you'll understand.
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Re: Warehouse Raid

Postby Tomadox on Sun Jan 19, 2014 2:49 pm

Magyk wrote:ALL HAIL PETE THE CRATE




Those exact words are what appear when you find Pete lol.
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