Byss

Discuss siege map projects.
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Blackout
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Byss

Post by Blackout »

Byss is a map converted from sp to siege with the imperials trying to escape captivity on their own ship by blowing it up and stealing a ship.
The map is built for small teams with 3v3 probably the limit otherwise it would be a little silly but that isnt a bad thing these days I suppose.

Edit:
New version everything on the map works and hoth works as well. :oops:
Changelog
V1.1
- Custom Classes.
- Shortened hack times.
- 1st/2nd Objective O spawn closer to objectives.
- 1st/2nd Objective D spawn further from objectives.
- Generator turret has a slightly slower fire rate.
- A print after objective 6 hack telling the offense to escape via a ship.
- Minor texture fixes.

V1.2
- Defence spawn point moved futher from Ofence spawn at objective 3.
- Codes now spawn downstairs behind the large door.
- Radar Icon for codes control room.
- Defenders spawn on the other side of the generator for the 4th and 5th objectives.
- Minor texture fixes.

V1.3
- Offence spawn on objective 3 is slightly futher back.
- All hack times shortened by 1/2 a second.
- Rush proofed objective 4/5.
- Extra cover on objective 3 for defence (same cover applies for offence on objective 6).
- All obvious textures are now fixed.
(Hopefully the last structural edit however all classes, spawn points hack times and breakable's health points are up for discussion. Also open to having some defensive hacks in the map if anyone has any ideas.)

V1.4
- Some shield and ammo dispensers removed.
- Slight spawn point alterations to make the game more playable.
- Major changes to classes, most obious is no mines and defence jan no longer has a shield.
Maybe the last version if the classes are ok; if they're not perfect then they'll be the only major change from now on, unless something drastic is discovered.

https://www.dropbox.com/s/908pciog425zbpr/siege_Byss.pk3
Last edited by Blackout on Tue Feb 18, 2014 11:37 am, edited 4 times in total.
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aradorasxeon
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Re: Byss

Post by aradorasxeon »

we have one. it is shitty and we cannot yews it but we have it. In this version the lights are alright?
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2014.05.05. Thanks for al the fun!

"Nah, I go."

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Blackout
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Re: Byss

Post by Blackout »

no I havent done them yet will do that when this is tested and maybe customs made.
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Tomadox
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Re: Byss

Post by Tomadox »

Favourite map released!
We're playing this all the time.
And the spam is just "character".
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Ramshi
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Re: Byss

Post by Ramshi »

wtf, endor doesn't creep me out. that's ceasar who gets creeped out

personally i think the endor music is fkn awesome

are u guys on crack or what?
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Sqrl2k
Dem Emos Ain't Got Shit On The Squirrel Man.
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Location: Somewhere over the Rainbow. (Turkey's House)

Re: Byss

Post by Sqrl2k »

Ramshi wrote:are u guys on crack or what?


Yes. -sniffs- -jitters-
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Caesar
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Re: Byss

Post by Caesar »

Ok this explains a hell of a lot. Last night when we pugged this I had the wrong version. I couldn't see the stairs on the bottom or the turret. No wonder... Anyway I have it now
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Ramshi
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Re: Byss

Post by Ramshi »

Caesar wrote:Ok this explains a hell of a lot. Last night when we pugged this I had the wrong version. I couldn't see the stairs on the bottom or the turret. No wonder... Anyway I have it now

does that mean you died every 5 seconds from nowhere?
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Blackout
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Re: Byss

Post by Blackout »

Original post updated new version included.
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Magyk
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Re: Byss

Post by Magyk »

Is this version on the server/playable? We should play it tonight. :D
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