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Race

Posted: Wed May 25, 2016 2:06 pm
by Blackout
Fairly simple map containing two objectives for each team, I called it "Race" because the idea came from playing payload race on tf2, however the concept is similar to siege_codes in that it is a mirrored siege map where both teams complete objectives. It is different to codes though as it doesn't have an item it should feel more like a traditional siege map and less like a CTF/siege combo.

This map should be playable with 2s but because both teams need to defend and attack simultaneously I'd say 3s+ would be more interesting. Even though the map is quite small in size it isn't constricted and very large teams of 5s/6s would probably be fine because all the players are likely to be spread across the map a lot more than in a "normal" siege map.

The map itself is fairly small and simple and the classes are identical for each team.

Download

race.jpg




Changelog

Version 1.1
-Bug fixes.
-All textures included.
-3rd objective added, codes with central console.

Re: Race

Posted: Wed May 25, 2016 2:12 pm
by Blackout
Update!

Feel free to yews the lifts from now on.

Version 1.1
-Bug fixes (crusher lifts).
-All textures included.
-3rd objective added, codes with central console. (Must use the side furthest away from your spawn point it should be in your teams colour.)


Still very much open to suggestions, particularly on classes and (un)locked spawn doors, and all feedback is welcomed.

Re: Race

Posted: Wed May 25, 2016 2:55 pm
by LORD

Re: Race

Posted: Wed May 25, 2016 3:53 pm
by Laser
Cool map. Had lots of fun playing this.