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Re: Caliber system: 2016 edition

Posted: Mon May 09, 2016 5:19 am
by LORD
CALIBER SYSTEM 2016 @ LORD official calibers:

C 1 (active players): Lord, Sith, Csr, Black
C 0.5 (semi active): Duo, Alpha, Onasi
C 0 (everyone else)

gl hf gg

Re: Caliber system: 2016 edition

Posted: Tue May 10, 2016 11:48 am
by Magyk
caliber system silly room edition

team terams - c5
everyone else - lol

Re: Caliber system: 2016 edition

Posted: Wed May 11, 2016 10:53 pm
by Kain
Magyk wrote:caliber system silly room edition

team terams - c5
everyone else - lol

Re: Caliber system: 2016 edition

Posted: Sat May 14, 2016 8:49 pm
by Duo
When are we having our rematch?

Re: Caliber system: 2016 edition

Posted: Sat May 14, 2016 10:07 pm
by Turquoise Dragon
destroy.png


But only when I actually play again.

Re: Caliber system: 2016 edition

Posted: Wed May 25, 2016 8:55 pm
by Onasi
I've taken the liberty of fixing OP's useless caliber system:

Image

Re: Caliber system: 2016 edition

Posted: Thu May 26, 2016 5:33 am
by alpha
grab is not present, useless caliber system

Re: Caliber system: 2016 edition

Posted: Thu May 26, 2016 5:36 am
by alpha
i see you included illimiran and all of your maps in the "other useless maps" section, i approve of this system

Re: Caliber system: 2016 edition

Posted: Thu May 26, 2016 4:58 pm
by Onasi
Grab is clearly in the "rest" category; and afaik people don't play illimiran in siege. I could be wrong though, but I question the sanity of someone who would play siege on a map that lacks siege objects.

ctf4 was only included for coolness (only viable base map in the entire game)

Re: Caliber system: 2016 edition

Posted: Thu May 26, 2016 5:35 pm
by alpha
This peasant has clearly no idea what he's talking about. Corellia would be a great siege map