Cool, thanks for the feedback yo.
Turky wrote:Defense jan can't get through the bars in that vent we talked about. So either let them be breakable by demps or give d jan blaster? shrug
>> I'll probably just remove them completely. Otherwise you could treat em like the 'windows' in hoth I guess until I get another version out.
Turky wrote:Oh and maybe those breaks in the ramp at 2nd obj? Really tricky to jump... should the obj be so strongly centered around being able to make that jump?
>> There is another side you can yews, heh heh. The other side doesn't break if you can't make the skill jump.
Turky wrote:And maybe move the jan hack on the same side as the entrance so the jan isn't so exposed? Or is that not a good idea...
>> Yeah, the jan was pretty exposed in Cargo so I wanted to kind of leave it that way. I was hoping that the different layout of the room would make it a little easier to sneak over there unnoticed. I'd prefer not to change that tbh.
Thanks again.