j3rk wrote:i just threw it up on the "ESM Pub" server too.
this guy regurgitates maps
j3rk wrote:i just threw it up on the "ESM Pub" server too.
Turky wrote:j3rk wrote:i just threw it up on the "ESM Pub" server too.
this guy regurgitates maps
Eventus stultorum magister.
aƒrÒ wrote:Map plays good so far and I really like it, imo its visually awesome. Gameplay wise it seems good we will see.
I went through the map lookin for some bugs, heres what i found:
1st obj:
windows near hack are breakable, since O has At st they could pressure the hack room easily with walker, now D could go jan , but shield would be very inefficent with the many passages to hack. Id say either have walker spawn after 1st obj or make the windows not func_breakable to avoid this, which also makes it possible to shield 1 hack entirely.
aƒrÒ wrote:6th obj: really takes long and much force to destroy the shield with reborn boss, dunno if thats intended.
Users browsing this forum: No registered users and 3 guests