Okay, update:
If you look up above at the Kyle Katarn texture, it's got both sides to his head. In other words, if I wanted to put a scar on his left cheek or something, I could do it.
Now look at the Storm Trooper one: It's only got one half of everything, so when I retexture it it shows up looking doubled. I don't texture things in games that often, and haven't run into this problem before and have no idea how to get around it (if you can.)
So I ask you smart people: Is there anyway to get rid of that mirror imaging, and make it so I have two individual sides to a stormie helmet?
IG Screenshots that will show what I'm talking about: (I've already decided I'm going to get rid of that white dot that is in the middle of the blood stain under the eye. It just looks bad.)

