@Roflraptor
Hmm, this doesn't spawn thing is strange , it's working fine at me, well I always tested on my homemade japlus server, so that may can be the problem.
About generator, and erasing data:
They are together, you have to destroy the generator to access the door which leads to the eraser. Well the erasing takes about 20 secs, so I think defenders can defend that, but we'll see it in a match or two.
Yeah at-st can destroy the wall from its spawn point, well I'll see what can I do about this, the hard part is coming after the wall is down. You have to drive the at-st through the "valley", and the defenders can easily destroy it with those emplaced guns (they respawn).
I will take a look on the ceillings .
I should add some more turrets, so if they are activated, an attacker demo won't be able to destroy the wall that easily.
Oh, and by the way you can try the last obj, since I wasn't able to spawn the datapad after killing the rancor, so you can try that
@j3rk
Yes I've solved most of them, but some strange things came up, I gonna write this in PM, too:
- Levelshot does not show up
- The mutant rancor is easier to kill with an e-11, than with at-st
- Originally I wanted that the turrets could be activated only by with tesh classes, but the idealclass key hadn't got any effect
@Ramshi
You mentioned last time why aren't there gollan, and heavy repeater weapons. I don't remember if I answeared it, so here it is: The corridors aren't those big ones, so I didn't add these weapons, because then corridors could be easily spammed with them. (Instead of them they got a lot bigger hp).
Xeon