Byss
- aradorasxeon
- Posts: 680
- Joined: Thu Dec 22, 2011 6:16 pm
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Re: Byss
OK I have reread the post it wasn't you you were talking about zip files etc.
2014.05.05. Thanks for al the fun!
"Nah, I go."
Re: Byss
v1.3 realesed, link on first post.
All very minor problems which I discovered on the last playthrough without yet updating the classes, (which I may well keep the same.)
Hopefully the last structural edit however all classes, spawn points, hack times and breakable's health points are up for discussion. Also open to having some defensive hacks in the map if anyone has any ideas.
All very minor problems which I discovered on the last playthrough without yet updating the classes, (which I may well keep the same.)
Hopefully the last structural edit however all classes, spawn points, hack times and breakable's health points are up for discussion. Also open to having some defensive hacks in the map if anyone has any ideas.
Re: Byss
V1.4 released, link on first post again.
As well as the stuff in the changelog I've added an arrow on the 4/5th objective and unless someone knows a way to have conditional arrows it'll be the only one, tried a func_wall but that didn't work.
As well as the stuff in the changelog I've added an arrow on the 4/5th objective and unless someone knows a way to have conditional arrows it'll be the only one, tried a func_wall but that didn't work.
- aradorasxeon
- Posts: 680
- Joined: Thu Dec 22, 2011 6:16 pm
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Re: Byss
Blackout wrote:V1.4
- Some shield and ammo dispensers removed.
- Slight spawn point alterations to make the game more playable.
- Major changes to classes, most obious is no mines and defence tesh no longer has a shield.
Maybe the last version if the classes are ok; if they're not perfect then they'll be the only major change from now on, unless something drastic is discovered.
https://www.dropbox.com/s/908pciog425zbpr/siege_Byss.pk3
While I am happy with the no mines idea, it means that shiled cannot be taken down fast, and also I don't like rax jorises without mines, also defence tehs without a shiled practically equals with making it useless.
Anyway I am waiting to see it in action.
EDIT: ALSO, I WANT LIGHTS "BACK"!
Last edited by aradorasxeon on Tue Feb 18, 2014 2:12 pm, edited 1 time in total.
2014.05.05. Thanks for al the fun!
"Nah, I go."
- Turquoise Dragon
- The Scaled One
- Posts: 2042
- Joined: Tue May 04, 2010 12:11 am
- Reputation: 8
- Location: Looking in your window. Hi.
Re: Byss
aradorasxeon wrote:I am waiting to see it in action.
That's what she said.
Re: Byss
Is there any genuine interest in me making a new version of this, I found the .map file by chance yesterday and I'm pretty sure I could make it a lot better with a few tweaks and class changes but I find myself reluctant to.