Enhanced Base Bugs

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Enhanced Base Bugs

Postby Laser on Sun Aug 16, 2015 9:25 am

Report any bugs or adverse changes to siege here, so they can be passed on to the relevant people.
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Re: Enhanced Base Bugs

Postby Laser on Sun Aug 16, 2015 9:54 am

Doors don't green anymore, offence players just get crushed. The greening of the doors is probably considered a bug anyway, but it's a tactic in siege now.
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Re: Enhanced Base Bugs

Postby Magyk on Sun Aug 16, 2015 6:36 pm

If greening doors gets taken out I will quit siege.
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Re: Enhanced Base Bugs

Postby Sith on Sun Aug 16, 2015 7:16 pm

Fixed.
Last edited by Sith on Mon Apr 17, 2017 10:59 am, edited 2 times in total.
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Re: Enhanced Base Bugs

Postby aradorasxeon on Sun Aug 16, 2015 7:58 pm

Can't hold alt demp fire with, +useforce anymore. :( Hate to rush around to shoot it off, or had to waste precious ammo.
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Re: Enhanced Base Bugs

Postby Laser on Mon Aug 17, 2015 4:11 am

Magyk wrote:If greening doors gets taken out I will quit siege.


Thought you already had. What's with not playing with us recently when we've had like 12 people? :|
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Re: Enhanced Base Bugs

Postby Magyk on Mon Aug 17, 2015 7:23 am

I've been out of town since Thursday.

I always just use-held-item to infinitely charge my demp (assuming I've placed shield) is that the same thing as +useforce? Otherwise I just change my weapon to the bryar and back so I don't destroy dudes mines on accident.
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Re: Enhanced Base Bugs

Postby aradorasxeon on Mon Aug 17, 2015 8:34 am

Magyk wrote:I've been out of town since Thursday.

I always just use-held-item to infinitely charge my demp (assuming I've placed shield) is that the same thing as +useforce? Otherwise I just change my weapon to the bryar and back so I don't destroy dudes mines on accident.



Yeah it's the same, actually I choose my items, with next/prev force buttons. I usually do the same if I can't charge infinitely, just got so used to it, I accidentaly destroyed some of our mines.
I also tried to green doors, I just rarely do it, but since I know about this I just see so many chances.... can't resist.
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Re: Enhanced Base Bugs

Postby Magyk on Tue Aug 18, 2015 8:56 am

The only good spot to really green is the bunker inside codes. Though on occasion you'll get someone crafty/lucky enough to mindtrick a team into running them through codes O-Spawn through to the Hangar as they fall back.
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Re: Enhanced Base Bugs

Postby Blackout on Sun Aug 23, 2015 9:04 am

Lifts have started to "bounce" back to original position when obstructed.
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