Improved Hoth

Discuss siege map projects.
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Duo
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Re: Improved Hoth

Post by Duo »

Laser wrote:3rd obj - the only change I'd like to see is the defence not being able to shoot at the tesh's door from the spawn. This seems to encourage desperation spam quite often. I've specced a few players (not naming) who just preference doors ALL the time. I'd like to make that harder.

I don't know what you're referring to. Could you rephrase that and clarify?
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Blackout
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Re: Improved Hoth

Post by Blackout »

He means the codes. 4th objective.
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Duo
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Re: Improved Hoth

Post by Duo »

Blackout wrote:He means the codes. 4th objective.

Oh, so like dudes spamming golans into the traditional shield door from spawn, out the bunker window

Keep the comments coming, I will take everything into consideration
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LORD
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Re: Improved Hoth

Post by LORD »

Laser wrote:3rd obj - the only change I'd like to see is the defence not being able to shoot at the tesh's door from the spawn. This seems to encourage desperation spam quite often. I've specced a few players (not naming) who just preference doors ALL the time. I'd like to make that harder.


Dude not using proper siege terminology, /ban.
GhouL WanT MeaT !!!

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Laser
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Re: Improved Hoth

Post by Laser »

Duo wrote:
Laser wrote:3rd obj - the only change I'd like to see is the defence not being able to shoot at the tesh's door from the spawn. This seems to encourage desperation spam quite often. I've specced a few players (not naming) who just preference doors ALL the time. I'd like to make that harder.

I don't know what you're referring to. Could you rephrase that and clarify?


I wrote this in a hurry, I've edited it now to include the correct objectives.
Less QQ more Pew Pew
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Blackout
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Re: Improved Hoth

Post by Blackout »

If you do this you have to call it Eat Hoth.
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Laser
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Re: Improved Hoth

Post by Laser »

Or polska fuck storm
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Turquoise Dragon
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Re: Improved Hoth

Post by Turquoise Dragon »

or duoth
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Magyk
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Re: Improved Hoth

Post by Magyk »

White map
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Duo
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Re: Improved Hoth

Post by Duo »

Laser wrote:5th obj - this objective is retarded, start from scratch.


Could you elaborate on this?

I enlarged the midget door and added a second (non-)midget door. But this obj still seriously sucks balls in 5v5. I think it's because practically the whole defense has to be dead to get the obj. Maybe if defense spawned in little side rooms instead of directly in front of the lift?

Would that be enough to remedy the obj?
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