My first siege map relatively short suits 3v3 upwards. Currently running Hoth classes though I am seriously considering changing that.
https://www.dropbox.com/s/eces75u4v8m0b0c/Imperial_Base.pk3
Changelog
V 1.1
-Alt route removed.
-Codes do not return (unless pitted).
-Objective 3.5 (Door) HP drastically reduced.
-Teleport destinations altered slightly.
-Ground floor wall positions changed.
-3rd objective defence spawn moved.
-1st floor to ground floor teleport button moved further from spawn.
V 1.2
-Lighting.
-Minor editing to box numbers and positions.
Imperial Base
Imperial Base
Last edited by Blackout on Wed Dec 09, 2015 4:50 pm, edited 3 times in total.
- Turquoise Dragon
- The Scaled One
- Posts: 2042
- Joined: Tue May 04, 2010 12:11 am
- Reputation: 8
- Location: Looking in your window. Hi.
Re: Imperial Base
Cool.....I'll scope it out when I get home from work.
Re: Imperial Base
Totally redone first post uploaded onto server feedback welcomed.
Re: Imperial Base
New version everyone redownload if you have it if you haven't already got it get it now!
Re: Imperial Base
All bugs currently fixed and ready for testing. No need to redownload if you already have v1.1 if you are unsure dl anyway it's like 150KB
Re: Imperial Base
Version 1.2
Changes
-Lighting.
-Minor editing to box numbers and positions.
---------------------------------------------------------------------------------------------------------------------------------------
Still considering making custom classes.
Changes
-Lighting.
-Minor editing to box numbers and positions.
---------------------------------------------------------------------------------------------------------------------------------------
Still considering making custom classes.