Created a new siege map using ffa5 (Taspir) most of the objectives are indoors so smaller teams are advisable 5v5 is supported but I definitely wouldn't go above 4s. The final objective on the map is a plant/defuse the bomb
which requires Base_entranced to work.
Thanks to duo for creating the mod and helping me to implement its enhancements.
https://www.dropbox.com/s/1rxak3ix4iv7k86/siege_taspir.pk3?dl=0
Changelog
V 1.1
-Levelshot added
-Objective Images and descriptions added.
-1st objective middle door size increased.
-Tower 2 interior widened slightly (not noticeable).
-Tower 2 interior lift's resting position has switched to up.
-Tower 2 D spawn area contains invisible ramps to make getting out easier.
-Tech hack bug fixes.
-Tower 3 contains two tech hacks for the doors only one is necessary for all doors in the tower.
-Final objective 25 second detonation instead of 60 second.
V 1.11
-Aesthetics
-Final objective detonation time 20 seconds.
-Defuse time 4 seconds.
-Defence chewie has 170 HP, golan, bowcaster, pistol and e11, speed 0.75 (from 0.9) conc rifle removed.
-Bug fixes.