I yell at Guard every day to take it off. Please back me up.
This is siege, not ffa. Not melee wars. If you wanna melee go fuckin ffa or go the fuck somewhere else. Learn to play SIEGE!
Take Melee Off Tempest?
Re: Take Melee Off Tempest?
Seconded.
Bob: The Danes aren't a major world power, don't particularly hate us to the extent of suicide bombers, and provide no major benefit; therefore we don't pay them much attention.
Kerafym: Did Yoda just try to make fun of my grammar?
wat?
Re: Take Melee Off Tempest?
yeah, take it off. Let my scroll through my weapons faster plz.
Now that's the tastiest crunch I ever hoid.
- GUARD!AN
- Soup Eater
- Posts: 3019
- Joined: Mon May 25, 2009 3:41 pm
- Reputation: -147
- Location: San Francisco, CA
Re: Take Melee Off Tempest?
I'm still thinking about it.
There is also the point that, if you don't want to melee people, then don't. Flipkick is a little different, because it dramatically alters the gameplay if you are fighting and suddenly get flip kicked. Melee isn't, you can just kill them faster and keep going about your business. I don't get why you guys are so adamant about forcing your own views onto the noobs.
Right now my stance is, tempest isn't a place to force people to become better at siege, it is a place to revive siege. We want people to come and have fun playing the game, not have "You can't have those settings because you should be getting better, stop being a noob and go play FFA if you don't like it."
I really think activity should be a higher priority than promoting skill.
It is not our place to decide on these matters for pub servers, I would rather have Afroman/Yo/Me/Wufie ask a couple of times in the server to the noobs what they want.
But, just like with any request/suggestion on server settings, I will give it a chance to see if it gets positive reviews, and take melee off for a day or two so we are all open-minded about it.
There is also the point that, if you don't want to melee people, then don't. Flipkick is a little different, because it dramatically alters the gameplay if you are fighting and suddenly get flip kicked. Melee isn't, you can just kill them faster and keep going about your business. I don't get why you guys are so adamant about forcing your own views onto the noobs.
Right now my stance is, tempest isn't a place to force people to become better at siege, it is a place to revive siege. We want people to come and have fun playing the game, not have "You can't have those settings because you should be getting better, stop being a noob and go play FFA if you don't like it."
I really think activity should be a higher priority than promoting skill.
It is not our place to decide on these matters for pub servers, I would rather have Afroman/Yo/Me/Wufie ask a couple of times in the server to the noobs what they want.
But, just like with any request/suggestion on server settings, I will give it a chance to see if it gets positive reviews, and take melee off for a day or two so we are all open-minded about it.
GUARD!AN
–noun
1. guarding; protecting: a guardian deity.
2. a violent, tropical, cyclonic storm of the western North Atlantic, having wind
speeds of or in excess of 72 mph (32 m/sec).
3. (in Gnosticism) one of a class of powers or beings conceived as emanating
from the Supreme Being and performing various functions in the operations of
the universe.
4. a terrifying dream in which the dreamer experiences feelings of helplessness,
extreme anxiety, sorrow, etc.
5. The sensation and muscular spasm caused by an electric current passing
through the body or a body part.
–noun
1. guarding; protecting: a guardian deity.
2. a violent, tropical, cyclonic storm of the western North Atlantic, having wind
speeds of or in excess of 72 mph (32 m/sec).
3. (in Gnosticism) one of a class of powers or beings conceived as emanating
from the Supreme Being and performing various functions in the operations of
the universe.
4. a terrifying dream in which the dreamer experiences feelings of helplessness,
extreme anxiety, sorrow, etc.
5. The sensation and muscular spasm caused by an electric current passing
through the body or a body part.
Re: Take Melee Off Tempest?
GUARD!AN wrote:We want people to come and have fun playing the game, not have "You can't have those settings because you should be getting better, stop being a noob and go play FFA if you don't like it."
Since when did having fun in pub siege depend on melee being enabled?
Anyone who voted no in this poll is a fucking moron. Seriously.
Re: Take Melee Off Tempest?
No guard but spawning with melee out is stupid.
How many people do you see using melee anyways? It's pointless to have it. Just another weapon to scroll and you spawn with it out.
How many people do you see using melee anyways? It's pointless to have it. Just another weapon to scroll and you spawn with it out.
- GUARD!AN
- Soup Eater
- Posts: 3019
- Joined: Mon May 25, 2009 3:41 pm
- Reputation: -147
- Location: San Francisco, CA
Re: Take Melee Off Tempest?
I think you guys are still missing the point:
Melee doesn't affect you if other people yews it, compared to flipkick which is an entirely new gameplay mechanic. If you don't like melee, no one is forcing you to yews it...
That's what I don't get, I'm not saying melee is vital to having fun, I'm saying why not give people the option, especially if it is a very non-intrusive gameplay mechanic.
Melee doesn't affect you if other people yews it, compared to flipkick which is an entirely new gameplay mechanic. If you don't like melee, no one is forcing you to yews it...
That's what I don't get, I'm not saying melee is vital to having fun, I'm saying why not give people the option, especially if it is a very non-intrusive gameplay mechanic.
GUARD!AN
–noun
1. guarding; protecting: a guardian deity.
2. a violent, tropical, cyclonic storm of the western North Atlantic, having wind
speeds of or in excess of 72 mph (32 m/sec).
3. (in Gnosticism) one of a class of powers or beings conceived as emanating
from the Supreme Being and performing various functions in the operations of
the universe.
4. a terrifying dream in which the dreamer experiences feelings of helplessness,
extreme anxiety, sorrow, etc.
5. The sensation and muscular spasm caused by an electric current passing
through the body or a body part.
–noun
1. guarding; protecting: a guardian deity.
2. a violent, tropical, cyclonic storm of the western North Atlantic, having wind
speeds of or in excess of 72 mph (32 m/sec).
3. (in Gnosticism) one of a class of powers or beings conceived as emanating
from the Supreme Being and performing various functions in the operations of
the universe.
4. a terrifying dream in which the dreamer experiences feelings of helplessness,
extreme anxiety, sorrow, etc.
5. The sensation and muscular spasm caused by an electric current passing
through the body or a body part.
Re: Take Melee Off Tempest?
Because it's siege ffs. reborn boss have lightsabers not melee.
And I'm tired of spawning with melee out.
And I'm tired of spawning with melee out.
Re: Take Melee Off Tempest?
I admit I am tired of getting flikicked to death... But I want to keep it...Just want to learn how to do it back...Revenge is mine sayeth the Lord..so i pray let me be the Lord's instrument....
Re: Take Melee Off Tempest?
tens0r wrote:And I'm tired of spawning with melee out.
Right there you have it!
Bob: The Danes aren't a major world power, don't particularly hate us to the extent of suicide bombers, and provide no major benefit; therefore we don't pay them much attention.
Kerafym: Did Yoda just try to make fun of my grammar?
wat?