After A Long Delay....

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Re: After A Long Delay....

Postby Ramshi on Sat May 19, 2012 7:29 pm

me and randir spent 10 minutes trying to find the 10th console that was hidden away behind a wall in a corner.
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Re: After A Long Delay....

Postby Turquoise Dragon on Sat May 19, 2012 8:06 pm

Ramshi wrote:me and randir spent 10 minutes trying to find the 10th console that was hidden away behind a wall in a corner.


It'll be easier with radar icons.
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Re: After A Long Delay....

Postby Turquoise Dragon on Wed May 23, 2012 8:09 pm

Might be the last release based on gameplay modifications. From here on, it's pretty much aesthetic/architectural alterations. Enjoy!

siege_castle_BETA.zip
(2.42 MiB) Downloaded 820 times
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Re: After A Long Delay....

Postby GUARD!AN on Sun May 27, 2012 8:37 pm

Exciting, make sure to check your inbox Mike! I sent you instructions on how to yews Impulse for development
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Re: After A Long Delay....

Postby Turquoise Dragon on Sun May 27, 2012 11:37 pm

GUARD!AN wrote:Exciting, make sure to check your inbox Mike! I sent you instructions on how to yews Impulse for development


Cool. I'll look it over, let it sink in, and proceed to yews it correctly. I will yews it with a desire to do good.....but through me, it shall wield a power too great and terrible to imagine. :twisted: :lol:

*resist the dark side*

*.........okay.*
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Re: After A Long Delay....

Postby GUARD!AN on Mon May 28, 2012 2:23 am

>_>

<_<




>_<
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Re: After A Long Delay....

Postby Ramshi on Mon May 28, 2012 4:04 am

but through me, it shall wield a power too great and terrible to imagine.


oh no its an evil evil dragon about to unleash terror upon the world!
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Re: After A Long Delay....

Postby Turquoise Dragon on Mon May 28, 2012 6:11 pm

LotR reference goin over dudes' heads
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Re: After A Long Delay....

Postby Silver Absolution on Mon May 28, 2012 6:26 pm

Heh...
I was slaying some dragons in Skyrim just a moment ago when it came to my mind that I was sorta killin' some relatives of this scaly dude :twisted:
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Re: After A Long Delay....

Postby Turquoise Dragon on Fri Jun 01, 2012 9:57 pm

Okay, another little update. Added music, added more spike barricades, and more spikes on the barricades so gunners can't just crouch under them.

Only problem is the 10-minute music track made the .pk3 too big to upload here without me timing out. So here's a link....Same format as always, .pk3 inside a .zip. Enjoy.

http://www.gamefront.com/files/21783078/siege_castle_BETA.zip
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