Imperial Base

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Imperial Base

Postby Blackout on Fri Aug 30, 2013 6:08 am

My first siege map relatively short suits 3v3 upwards. Currently running Hoth classes though I am seriously considering changing that.


https://www.dropbox.com/s/eces75u4v8m0b0c/Imperial_Base.pk3

Changelog

V 1.1
-Alt route removed.
-Codes do not return (unless pitted).
-Objective 3.5 (Door) HP drastically reduced.
-Teleport destinations altered slightly.
-Ground floor wall positions changed.
-3rd objective defence spawn moved.
-1st floor to ground floor teleport button moved further from spawn.

V 1.2
-Lighting.
-Minor editing to box numbers and positions.
Last edited by Blackout on Wed Dec 09, 2015 4:50 pm, edited 3 times in total.
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Re: Imperial Base

Postby Turquoise Dragon on Fri Aug 30, 2013 6:46 am

Cool.....I'll scope it out when I get home from work.
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Re: Imperial Base

Postby Blackout on Mon Feb 17, 2014 12:29 pm

Totally redone first post uploaded onto server feedback welcomed.
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Re: Imperial Base

Postby Blackout on Wed Oct 07, 2015 12:26 pm

New version everyone redownload if you have it if you haven't already got it get it now!
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Re: Imperial Base

Postby Blackout on Tue Oct 13, 2015 5:31 pm

All bugs currently fixed and ready for testing. No need to redownload if you already have v1.1 if you are unsure dl anyway it's like 150KB
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Re: Imperial Base

Postby Blackout on Wed Dec 09, 2015 4:51 pm

Version 1.2

Changes
-Lighting.
-Minor editing to box numbers and positions.

---------------------------------------------------------------------------------------------------------------------------------------
Still considering making custom classes.
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