I've got an idea for a seige map I plan to work on. The base idea is a castle siege. Due to my work scedule, I have no anticipated date of release. As it'll be my first attempt at a seige map, I'm trying to keep it simple.
Obectives and team placement:
1. Break through wall - (Like desert wall) Offense outside castle. Defense on wall. Offense must break through wall. Ideally, the whole wall will be destructable (in sections), to reduce the midget spam effect (for next obj). Cover (trees, rocks, ditches, etc.) outside of castle will be available.
2. Advance to keep - (Like hoth hangar) Offense right outside wall (Likely behind cover). Defense on/outside keep. Castle town in between. Offense must get through town, and to entrance of keep.
3. Raise flag over keep - (Like hoth codes) Offense outside keep. Defense somewhere inside. This may be worked around a bit. The idea will be for offense to pick up a flag, and get it up to the top of the keep. I hope to avoid placing the defense in between offense and objective. I may also have it set up instead so that they have to run through an open area (with some cover) to a small free-standing keep, and place the flag there. May have it as a 'hackable' objective to replicate actually 'raising' the flag.
Other stuff:
I hope to give each class (except reborn boss) a 'lightsaber', but instead of a saber, it will be a dagger. They will only have defense 1, offense 1, wall knockback engaged, and no saber throw (to replicate an actual dagger). reborn boss will have normal lightsaber and force.
Offense classes:
snowtrooper:
100 hp
1.00 speed
dagger
pistol
E-11
repeater
bacta
e-web
Heavy Weaps:
150 hp
.75 speed
dagger
pistol
rockets
maybe conc rifle
bacta
Demo:
100 hp
1.00 speed
dagger
pistol
grenades
detpaks
bacta
lando:
100 hp
1.25 speed
dagger
pistol
disruptor
maybe E-11 or golan
bacta
jan:
100 hp
1.00 speed
dagger
pistol
DEMP
maybe e-web (make useful for obj1)
likely sheild
reborn boss:
75 hp
1.25 speed
saber
maybe pistol
offense 2 or 3
defense 3
throw 2
mind trick 3
jump 2 or 3
push/pull 1 or 2
protect 2 or 3
absorb 2
heal 1
Defense classes:
snowtrooper:
100 hp
1.00 speed
dagger
pistol
E-11
repeater
maybe golan
big bacta
Heavy weaps:
150 hp
0.75 speed
dagger
pistol
maybe E-11
rockets
conc rifle
maybe bacta
Demo:
100 hp
1.00 speed
dagger
pistol
maybe E-11
grenades
mines
detpaks
bacta
lando:
100 hp
1.25 speed
dagger
pistol
disruptor
maybe detpak
sentry
jan:
100 hp
1.00 speed
dagger
pistol
DEMP
sheild
sentry
reborn boss:
50 or 75 hp
1.25 speed
saber
offense 2
defense 3
throw 2
mind trick 3
speed 2 or 3
push/pull 2
lightning 2, maybe 3
grip 2
Hopefully, I can yews some custom skins/models for the classes, to make it more ‘castle-like’. Basic diagram of map to be uploaded soon. Any comments/suggestions are very welcome.