(OUTDATED) siege_jhoth1a

Discuss siege map projects.

Re: jhoth download (formerly cargoth)

Postby j3rk on Wed Aug 11, 2010 4:07 pm

Sweet, thanks Kera. I'll make those model changes for the next release. And just so ya know, I'm definitely not against modifying obj2 if needed, but I don't think it's as ridonkulously easy to defend as you may think. I think it's too early to tell (I've been wrong before though).
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Re: siege_jhoth1a (formerly cargoth)

Postby piipe on Wed Aug 11, 2010 8:32 pm

add this map to impulse please
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Re: siege_jhoth1a (formerly cargoth)

Postby Turquoise Dragon on Wed Aug 11, 2010 8:41 pm

I wanna play...
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Re: siege_jhoth1a (formerly cargoth)

Postby Duo on Fri Aug 13, 2010 1:27 am

mon mothma for jan '10
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Re: siege_jhoth1a (formerly cargoth)

Postby piipe on Fri Aug 13, 2010 2:13 pm

piipe wrote:add this map to impulse please
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Re: siege_jhoth1a (formerly cargoth)

Postby Laser on Sat Aug 14, 2010 8:56 am

it needs fixing before it can be pugged on
Less QQ more Pew Pew
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Re: siege_jhoth1a (formerly cargoth)

Postby j3rk on Sat Aug 14, 2010 10:18 am

How would we know? It hasn't been pugged on yet... And it hasn't been pugged on because it's not on impulse yet. Heh. That's what we call a vicious circle.
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Re: siege_jhoth1a (formerly cargoth)

Postby Turky on Sat Aug 14, 2010 12:04 pm

If I get the job this fall, I will be very tempted to just set up my own server. It'll make things faster :(
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Re: siege_jhoth1a (formerly cargoth)

Postby Magyk on Sat Aug 14, 2010 12:07 pm

Would need to put Impulse out of commission then. Another server will divide numbers and kill siege further.

Same thing happened in JK2. 300 Players. 100,000,000,000 Servers.
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Re: siege_jhoth1a (formerly cargoth)

Postby Turky on Sat Aug 14, 2010 12:08 pm

Well, it's no offense to Guard, it just seems like he's too busy with more important things to manage a server, and since he can't and/or won't delegate that role to someone else he trusts...
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