r_picmip "3" - This is the texture detail command found in Setup / Video. The higher the number, the less detail you will have. 5 is a good value, because it blurs out the textures so you can see your enemies clearer, but if that's too much for you, try 3 or 4. The command defaults to 1 and can go up to 16. If you have simple items enabled (explained next), you'll want to set picmip to 3. Anything higher and some items become blurred beyond recognition.
cg_simpleItems "1" - This command makes the items on the map "simple" by changing them into 2d icons from 3d models. Set this to 1 to gain fps. If your r_picmip setting is above 3, some of the items will appear blurry with simpleitems enabled.
r_fastsky "1" - When set to 1, This command disables the sky, giving you better fps.
r_dynamicglow "0" - Setting this to 1 creates a fancy glowing lightsaber effect at the cost of fps. Keep it at 0 to save frames. Thanks for this addition goes to ihp|Clarity.
cg_rendertotexturefx "0" - Setting this command to 0 takes off the faggoty "bubble effect" that appears with force push/pull. Some users (cards) have this set to 0 by default for some reason, but if you see the effect and want it gone, here is your fix. The fps boost is small, but the stupid effect gets annoying after a while, especially in push/pull newbie infested servers.
PING COMMANDS
rate "26500" - Optimal setting for a high speed internet connection. yews 3000 if you're on dial up. If your high speed connect sucks, you might want to experiment with values lower than 25000.
snaps "40" - Any server admin who knows what he/she is doing will set the sv_fps to 30 for a smoother ride. You'll need to set your snaps to 30 or higher to take full advantage of this. The default snaps/sv_fps settings is 20. If you play with 20 snaps on an optimized server with 30 sv_fps, your ping will be much higher (possibly 20-30ms higher) than it would be if your snaps setting is equal to or greater than 30. Go with 40 just be safe.
cl_timenudge "0" - This command compensates for lag and will make your ping feel lower at the expense of choppy enemies. Values are always in the negatives, with 0 (off) being the default. Experiment with this setting depending on your ping/connection. -20 is a good setting for a 60-70 ping, -30 for 100 ping, etc. If the enemies are too choppy for you, keep this at 0.
cl_maxpackets "100" - If you have a low ping go with 100. If you're struggling for a decent ping, you might want to try 30 - 50.
This is just a few I picked out from that guide...DON'T TURN YOUR RADAR OFF BTW...LOL.
The rate and snaps on Impulse is 26500/30....Guess setting snaps higher just gives you max like the other cvars.
Also, I yews these....I didn't see them mentioned...
cg_smoothclients "1" - This is supposed to keep other people from lagging you and warping so much...it kinda works.
cl_packetdup "1" - Allows transmission of duplicate packets to make up for lost packets. (0-5) If you have a great connection (LAN) you can set this to 0.....if you have a shitty connection and drop lots of packets, you might need to yews 5.
~archi