Expanding upon Ceasar v. CHEW 2012 (which i still want to see) let's make this happen.
Please read over, and offer revisions. Obviously there will be debate between New and Old players as to what tactics should be allowed, so we can hopefully find some middle ground.
Rules:
Teams:
Teams will be 4v4.
Substitutions will be allowed as needed.
If a team has less than 4 players, it is the choice of the team with 4 players to decide to even the teams or not.
Maps:
Best 2 out of 3 maps.
Teams will pistol duel for first offense, first offense will go to the other team for the second map.
A second pistol duel will decide who offenses the third map OR what tactics to yews (read on)
Maps are up for discussion. (Here I would propose Hoth and Narshadaa (ironically..) read on for why. Maybe Cargo as the third map.)
Tactics:
Obviously the biggest point of discussion.
I would like to propose that Hoth (home field for the "old school" team) be played with any old school tactics the old school team wishes to impose. ie: No selfkilling, no YAWing, etc.
Nar Shadaa would be homefield for the "new school" team and would be played with current rules.
Should the match go to a third map, the winner of the pistol duel would then pick either Offense/Defense OR "home field" advantage (allowable tactics.)
General Rules:
This match will be "officiated" by spectators.
Should a map be considered a "win" if the second offense simply gets farther than the first one? Or should a victory be considered a completed offense AND a hold, all other results being a tie. This was a subject of debate in Impulse earlier today.
Thoughts?