Zombie Ma(p)gyk!

Discuss siege map projects.

What zombie map interests you most?

Zombie Rooftops
1
20%
Zombie Stadium
1
20%
Zombmusment Park
3
60%
Zombie Sulon
0
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Total votes : 5

Re: Zombie Ma(p)gyk!

Postby Magyk on Thu Apr 12, 2012 9:47 am

^The sandworm and tram levels are my favorite!

Gungame is epic though... we should make a JKA Gungame... KEEEEEEERRRRRRRAAAAAAAAAAAA!!
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Re: Zombie Ma(p)gyk!

Postby Roflraptor on Thu Apr 12, 2012 11:05 am

Magyk wrote:Zombie Sulon: Possibly the most adventurous suggestion, for those of you who played JK1:DF2 back in the day, you know you go to Sulon - Kyle Katarn's homeworld, and you investigate his Father's house. This level in Jk1 always had a really creepy vibe, what with the old house being run down and stuff. In this map, I would aim to recreate Moran Katarn's farmhouse and the surrounding area.


Is this the one with the fuel depot out back?
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Re: Zombie Ma(p)gyk!

Postby Magyk on Thu Apr 12, 2012 11:09 am

Roflraptor wrote:
Magyk wrote:Zombie Sulon: Possibly the most adventurous suggestion, for those of you who played JK1:DF2 back in the day, you know you go to Sulon - Kyle Katarn's homeworld, and you investigate his Father's house. This level in Jk1 always had a really creepy vibe, what with the old house being run down and stuff. In this map, I would aim to recreate Moran Katarn's farmhouse and the surrounding area.


Is this the one with the fuel depot out back?


Yeah. I'm not sure if I'd include that. I don't know the limitations of radiant yet. I'm actually pretty sure in Jk1, the fuel depot is a separate level from the actual farmhouse - but yeah, same area.

It would be sweet to include it all in one, if I could.

Edit, it's this level:

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Re: Zombie Ma(p)gyk!

Postby Roflraptor on Thu Apr 12, 2012 11:11 am

Magyk wrote:
Roflraptor wrote:
Magyk wrote:Zombie Sulon: Possibly the most adventurous suggestion, for those of you who played JK1:DF2 back in the day, you know you go to Sulon - Kyle Katarn's homeworld, and you investigate his Father's house. This level in Jk1 always had a really creepy vibe, what with the old house being run down and stuff. In this map, I would aim to recreate Moran Katarn's farmhouse and the surrounding area.


Is this the one with the fuel depot out back?


Yeah. I'm not sure if I'd include that. I don't know the limitations of radiant yet. I'm actually pretty sure in Jk1, the fuel depot is a separate level from the actual farmhouse - but yeah, same area.

It would be sweet to include it all in one, if I could.


Plenty of fantastic stuff in DF2 and along with a lot of great custom maps. You could remake just about anything from that game and have it be awesome, imo.
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Re: Zombie Ma(p)gyk!

Postby Magyk on Thu Apr 12, 2012 11:19 am

Yeah, DF2 is one of my favorite games of all time.
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Re: Zombie Ma(p)gyk!

Postby Turky on Wed Apr 18, 2012 10:16 pm

Drazen Isle!
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Re: Zombie Ma(p)gyk!

Postby Turquoise Dragon on Wed Apr 18, 2012 10:33 pm

Almost forgot about that level....Hell, anything of DF2 would be awesome for zombies.
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Re: Zombie Ma(p)gyk!

Postby GUARD!AN on Thu Apr 19, 2012 12:41 am

I'll bet zombies is awesome if you have downloaded one of those JKA blood/gore mods.
GUARD!AN

–noun
1. guarding; protecting: a guardian deity.
2. a violent, tropical, cyclonic storm of the western North Atlantic, having wind
speeds of or in excess of 72 mph (32 m/sec).
3. (in Gnosticism) one of a class of powers or beings conceived as emanating
from the Supreme Being and performing various functions in the operations of
the universe.
4. a terrifying dream in which the dreamer experiences feelings of helplessness,
extreme anxiety, sorrow, etc.
5. The sensation and muscular spasm caused by an electric current passing
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Re: Zombie Ma(p)gyk!

Postby Turquoise Dragon on Thu Apr 19, 2012 9:40 am

GUARD!AN wrote:I'll bet zombies is awesome if you have downloaded one of those JKA blood/gore mods.


It is very awesome, yes.
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