My first siege map relatively short suits 3v3 upwards. Currently running Hoth classes though I am seriously considering changing that.
https://www.dropbox.com/s/eces75u4v8m0b0c/Imperial_Base.pk3
Changelog
V 1.1
-Alt route removed.
-Codes do not return (unless pitted).
-Objective 3.5 (Door) HP drastically reduced.
-Teleport destinations altered slightly.
-Ground floor wall positions changed.
-3rd objective defence spawn moved.
-1st floor to ground floor teleport button moved further from spawn.
V 1.2
-Lighting.
-Minor editing to box numbers and positions.