LORD wrote:Maybe black and xeon play with too high brightness? and when they make map normal to them, for others they are too dark. For example duo made hoth 2 too bright at the beginning.
I just used the .map file Raven provided for Hoth and compiled with standard settings. Oddly, the lights in it were a little too bright, meaning that they used some sort of weird compiler flags at build-time. When I made the darker version I just basically tried to guess/approximate what those flags were. Sort of analogous to a recipe that ruins the food unless you happen to know the proper way to cook it.