Trk Rant # 5998307210087

Discuss siege map projects.

Trk Rant # 5998307210087

Postby Turky on Tue Apr 26, 2011 6:55 pm

Magyk wrote:
Turky wrote:
Magyk wrote:You can keep mines in and cut down on spam as long as you only give people like 5 trips tbh.


You can't do 5. 10 or 20 only. Any other number and you'd probably have to make your own serverside mod to accommodate that.


Huh, guess you learn something new everyday. In that case I vote 10. Because I really do like having them for placement.


this guy needs mines because they frag more players than he does
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Re: siege_malachor

Postby Darth_Wayne on Tue Apr 26, 2011 7:38 pm

dudes not knowing basic console commands to counter cloak...
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Re: siege_malachor

Postby Magyk on Tue Apr 26, 2011 7:39 pm

Turky wrote:
Magyk wrote:
Turky wrote:
Magyk wrote:You can keep mines in and cut down on spam as long as you only give people like 5 trips tbh.


You can't do 5. 10 or 20 only. Any other number and you'd probably have to make your own serverside mod to accommodate that.


Huh, guess you learn something new everyday. In that case I vote 10. Because I really do like having them for placement.


this guy needs mines because they frag more players than he does


That doesn't even make sense.
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Re: siege_malachor

Postby Sqrl2k on Tue Apr 26, 2011 7:42 pm

Hmm should be quite the experience.. good luck d00d.
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Re: siege_malachor

Postby Turky on Tue Apr 26, 2011 8:37 pm

Magyk wrote:
Turky wrote:
Magyk wrote:
Turky wrote:
Magyk wrote:You can keep mines in and cut down on spam as long as you only give people like 5 trips tbh.


You can't do 5. 10 or 20 only. Any other number and you'd probably have to make your own serverside mod to accommodate that.


Huh, guess you learn something new everyday. In that case I vote 10. Because I really do like having them for placement.


this guy needs mines because they frag more players than he does


That doesn't even make sense.

Since you're all about pictorial arguments, I'll drop you a little hint:

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Turky
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Re: siege_malachor

Postby Magyk on Tue Apr 26, 2011 9:10 pm

Turky wrote:
Magyk wrote:
Turky wrote:
Magyk wrote:
Turky wrote:
Magyk wrote:You can keep mines in and cut down on spam as long as you only give people like 5 trips tbh.


You can't do 5. 10 or 20 only. Any other number and you'd probably have to make your own serverside mod to accommodate that.


Huh, guess you learn something new everyday. In that case I vote 10. Because I really do like having them for placement.


this guy needs mines because they frag more players than he does


That doesn't even make sense.

Since you're all about pictorial arguments, I'll drop you a little hint:

Image


Saying trip frags aren't real frags is retarded.
I put those mines there. You ran into them. My point.
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Re: siege_malachor

Postby Turky on Wed Apr 27, 2011 12:08 am

Magyk wrote:
Turky wrote:
Magyk wrote:
Turky wrote:
Magyk wrote:
Turky wrote:
Magyk wrote:You can keep mines in and cut down on spam as long as you only give people like 5 trips tbh.


You can't do 5. 10 or 20 only. Any other number and you'd probably have to make your own serverside mod to accommodate that.


Huh, guess you learn something new everyday. In that case I vote 10. Because I really do like having them for placement.


this guy needs mines because they frag more players than he does


That doesn't even make sense.

Since you're all about pictorial arguments, I'll drop you a little hint:

Image


Saying trip frags aren't real frags is retarded.
I put those mines there. You ran into them. My point.


Amount of effort/skill expended?

Anyway, my initial statement is probably correct.
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Re: siege_malachor

Postby § Vail § on Wed Apr 27, 2011 3:59 am

lorax wrote: so I got rid of rockets

omfg
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Re: siege_malachor

Postby Laser on Wed Apr 27, 2011 5:26 am

yeno means you know
Less QQ more Pew Pew
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Re: siege_malachor

Postby Turquoise Dragon on Wed Apr 27, 2011 6:45 am

The only skill that comes in with mines is placement location, and avoidance of likely mining spots.
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