The server can only handle 1022 entities at any time! Any more entities will cause the server to get a fatal error. Entities that are not spawned on the server (info_null's, misc_model(_static)s, pickups that aren't spawned due to settings.. etc) do not count towards this limit as they're not spawned and therefore don't take up slots.
from:http://holonet.antarat.com/wiki/index.php?title=Map_Modding (thx for link: Mike)
// All the test computers used for JKIII at Activision are named after Beatles songs and albums. My computer was "Fab Four."
// Activision buys your lunch when you work on weekends.
// When speeder bikes first went into multiplayer, your character would not receive damage until your bike was destroyed, giving speeders just a slight edge.
// The breakroom closest to the JKIII room has an "Asteroids" coin-op. There's also a Sega coin-op featuring the title "Video Game" in the hallway.
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