Just for lols

Discuss siege map projects.

Just for lols

Postby aradorasxeon on Mon Jun 24, 2013 12:26 pm

Never finished projects will come here probably.

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This was meant to be siegeball, it was like football for usans soccers.


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A pre state of KTR, I wanted to add water into the valley, as you can see it didn't work out well at the time ^^

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Pre-state of UWB



Welcome everyone on the desert version of hoth! (bigger, and I've never done more than 1st obj)

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^^bunkers

UWB FFA Version

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Once upon a time I wanted to make a beautiful garden map, all I made was this:

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And there were times I started making duel maps (actually two of them are out there in the web, but this one i never finished)

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The time I was making uwb, I started to learn about scripting.

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:P

I probably mentioned it, I was going to make a ktr2 it doesn't do anything with rancors, it was just countining the storyline:

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attackers' hangarbay ^^

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1st obj ^^ (a generator model was supposed to be appearing in later versions)

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an unfinished corridor system

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attackers' bridge

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^^ D team's hangarbay.

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still hangar

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One of O team's obj

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Defenders' bridge.

The mission was about imp getting back the data, there were 3 possible solving, O team wins by doing obj, D team wins by defending long enough, D team wins by destroying O ship.


From my scripting days:

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^^ fucked up compile procces :P

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This happens when you work with no shader textures.

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It never worked well....

NExt post about my imaginaery house!
Last edited by aradorasxeon on Mon Jun 24, 2013 12:46 pm, edited 1 time in total.
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2014.05.05. Thanks for al the fun!

"Nah, I go."
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Re: Just for lols

Postby aradorasxeon on Mon Jun 24, 2013 12:45 pm

so this is called Xeon's house

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Hidden armory.

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Entrance

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Same as above just stairs are up. (That's hard scripting and I'm very proud of it, I mean hard by lot of ctrl+c, ctrl+v)

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Kitchen

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Living room

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Bathroom

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Basement (those are on the left are wine bottles :P )

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Emergency bottles of wine (you can't see them unless the stairs are up)

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View from the roof.
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2014.05.05. Thanks for al the fun!

"Nah, I go."
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Re: Just for lols

Postby aradorasxeon on Mon Jun 24, 2013 1:07 pm

http://www.xfire.com/videos/602a8f

^^ A video, also from scripting days


http://www.xfire.com/videos/57ec0f WOW I found a video from ktr's alpha status Look at that "skybox"
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2014.05.05. Thanks for al the fun!

"Nah, I go."
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Re: Just for lols

Postby Ramshi on Tue Jun 25, 2013 12:29 am

Ur KTR thing reminds me of minecraft
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Re: Just for lols

Postby Magyk on Tue Jun 25, 2013 8:28 am

I forgot about KTR2! You should work on that, I think a sequel map would be awesome.

Someone should do a sequel hoth. :D
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Re: Just for lols

Postby aradorasxeon on Tue Jun 25, 2013 8:46 am

Magyk wrote:I forgot about KTR2! You should work on that, I think a sequel map would be awesome.

Someone should do a sequel hoth. :D


It's almost impossible to make a working space/ dogfight based map. Maybe the engine just can't comprehand it, or well I am not an official mapper, so it is possible that at very big maps you need something special.


And what would be the sequel hoth about? Rebuilding the CC or what? :D
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2014.05.05. Thanks for al the fun!

"Nah, I go."
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Re: Just for lols

Postby Magyk on Tue Jun 25, 2013 1:34 pm

Maybe before the CC is destroyed, the rebs managed to load the CC data onto a storage device and have to run from the infirmary to a (different) hangar to try to escape with their data.
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Re: Just for lols

Postby Turquoise Dragon on Tue Jun 25, 2013 7:05 pm

So like codes, but 5 objs of codes?

Maybe have to unlock blast doors or someshit that the stormies closed.

Either way, awesomesauce stuff here dude.
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